<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="threshingCutterMiddleParticleSystem" version="1.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.5.xsd">

  <Files>
    <File name="file2" filename="exhaustParticle.png" relativePath="true"/>
  </Files>

  <Materials>
    <Material name="lambert1" diffuseColor="0.5 0.5 0.5 1" specularColor="0 0 0" ambientColor="1 1 1">
    </Material>
    <Material name="lambert2" specularColor="0 0 0" ambientColor="1 1 1" alphaBlending="true">
      <Emissivemap name="file2"/>
    </Material>
  </Materials>


  <Shapes>
    <IndexedFaceSet name="pPlaneShape2">
      <Vertices>
        <v c="-0.05 0 0.05"/>
        <v c="0.05 0 0.05"/>
        <v c="-0.05 0 -0.05"/>
        <v c="0.05 0 -0.05"/>
      </Vertices>
      <Faces shaderlist="lambert1">
        <f vi="0 1 3 2" t0="0 0 1 0 1 0.122944 0 0.122944" n="0 1 0 0 1 0 0 1 0 0 1 0" ci="0"/>
      </Faces>
    </IndexedFaceSet>
  </Shapes>

  <Dynamics>
    <ParticleSystem name="emitter1Ref" type="sprite" rate="0.035" lifespanInfinite="false" speed="0.003" speedRandom="0" tangentSpeed="0.001" normalSpeed="1" lifespan="250" maxCount="32" spriteScaleX="0.3" spriteScaleY="0.3" spriteScaleXGain="0.001" spriteScaleYGain="0.001" depthSort="false" blendFactor="0.1" blendOutFactor="0.2" emitterShape="pPlaneShape2" emitterShapeVelocityScale="0.65" material="lambert2">
      <Gravity force="0 -0.002 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic name="emitter1" ref="emitter1Ref"/>
  </Scene>

</i3D>
